### Many ways to Flow a Mesh – Some post-class review notes:

See below screenshot, refer to notes (click image to see bigger version):

- A: The basic OBJ mesh modelled in Blender (
**Import**) - B: Draw guide curves using the line tool.
- C: Draw a Base surface (“
**Plane**“). - D: Blender mesh “A” is “
**Flow**” along curve “D” (**“Circle”**) to produce “D1” - E: Blender mesh “A” is “
**Flow**” along curve “E” (**“Circle”, “Split – Point”**) to produce “E1” - F: Blender mesh “A” is “
**Flow**” along curve “F” (**“Spiral”**) to produce “F1” - G: Blender mesh “A” is “
**Flow**” along curve “G” (**“Helix”**) to produce “E1” - H1: Simple surface (“
**Plane**“) is “**Flow**” along curve “H2” (“**Helix**“) to produce “H3”. Then mesh “A” is “**FlowAlongSrf**” to produce “H4” - J1: Simple Surface (“
**Plane**“, “**Rebuild**“, “**PointsOn**” to create the shape)is “**Flow**” along curve “J2” (“**Helix**“) to produce “J3”. Then mesh “A” is “**FlowAlongSrf**” to produce “J4” - J3 is “
**Flow**” along curve K1 (“Circle”)to produce “K2”. Then mesh “A” is “**FlowAlongSrf**” to produce “K3”

You can see it kind of starts getting messy the more you start meddling with it. Results will of course depend on what kind of geometry you have to start with.

Here are some renders of the different shapes:

I have no idea what I did to get the other K3, some fluke combination of Flow/FlowAlongSrf. Turned into quite a nice object. It was a bit jaggy after the Flow operation in Rhino, so I imported it back into Blender and smoothed it out again. Below is the result. I think I might go get it printed….